My name is David Brooks and this is my website. I have a background in fine arts, digital arts, metal fabrication, and woodworking.
As for now. I seem to be on a dragon kick. My “tiny dragon” was modeled with Silo, textured in Mudbox, and rendered in Maya.
The dragon head was just a texturing experiment I was doing in Mudbox. I liked it so much I decided to render it.
A quick demonstration of the dragon rig. This was a bit tricky to rig even though the demo is so short. I rigged it so you can do a full “flap” in cycle using only 3 different major controls.
this is my general demo reel: